Difference between revisions of "Unity plugin documentation"

From GURaaS Developer Community
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#Import the plugin into unity (Assets -> Import Package -> Custom Package...).
#Import the plugin into unity (Assets -> Import Package -> Custom Package...).
#Your project should now have the following additional assets:[[File:Imported plugin.png|none|thumb]]
#Your project should now have the following additional assets:[[File:Imported plugin.png|none|thumb]]
#Select the GLogConfig asset and set the Game Unique Id to the Id assigned to the game on the GURaaS portal.[[File:GLogConfig.png|none|thumb]][[File:Game Id on the portal.png|none|thumb|600x600px]]
#Select the GLogConfig asset and set the Game Unique Id to the Id assigned to the game on the GURaaS portal.[[File:GLogConfig.png|none|thumb]][[File:Game Id on the portal.png|none|thumb|810x810px|alt=]]


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Revision as of 09:42, 17 April 2020

This page describes how to set up and use the GURaaS logging plugin for unity.


installing the plugin


  1. Download the plugin unity asset TODO: download link.
  2. Import the plugin into unity (Assets -> Import Package -> Custom Package...).
  3. Your project should now have the following additional assets:
    Imported plugin.png
  4. Select the GLogConfig asset and set the Game Unique Id to the Id assigned to the game on the GURaaS portal.
    GLogConfig.png


Your first log