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#Import the plugin into unity (Assets -> Import Package -> Custom Package...). | #Import the plugin into unity (Assets -> Import Package -> Custom Package...). | ||
#Your project should now have the following additional assets:[[File:Imported plugin.png|none|thumb]] | #Your project should now have the following additional assets:[[File:Imported plugin.png|none|thumb]] | ||
#Select the GLogConfig asset and set the Game Unique Id to the Id assigned to the game on the GURaaS portal.[[File:GLogConfig.png|none|thumb]][[File:Game Id on the portal.png|none|thumb| | #Select the GLogConfig asset and set the Game Unique Id to the Id assigned to the game on the GURaaS portal.[[File:GLogConfig.png|none|thumb]][[File:Game Id on the portal.png|none|thumb|810x810px|alt=]] | ||
<br /> | <br /> |
Revision as of 09:42, 17 April 2020
This page describes how to set up and use the GURaaS logging plugin for unity.
installing the plugin
- Download the plugin unity asset TODO: download link.
- Import the plugin into unity (Assets -> Import Package -> Custom Package...).
- Your project should now have the following additional assets:
- Select the GLogConfig asset and set the Game Unique Id to the Id assigned to the game on the GURaaS portal.
Your first log