Line 7: | Line 7: | ||
#Download the plugin unity asset TODO: download link. | #Download the plugin unity asset TODO: download link. | ||
#Import the plugin into unity (Assets -> Import Package -> Custom Package...). [[File:Imported_plugin.png|alt=|border | #Import the plugin into unity (Assets -> Import Package -> Custom Package...). [[File:Imported_plugin.png|alt=|border]] | ||
#Your project should now have the following additional assets: | #Your project should now have the following additional assets: | ||
#Select the GLogConfig asset and set the Game Unique Id to the Id assigned to the game on the GURaaS portal. [[File:GLogConfig.png|alt=|frameless]] [[File:Game_Id_on_the_portal.png|alt=|border|frameless|810x810px]] | #Select the GLogConfig asset and set the Game Unique Id to the Id assigned to the game on the GURaaS portal. [[File:GLogConfig.png|alt=|frameless]] [[File:Game_Id_on_the_portal.png|alt=|border|frameless|810x810px]] |
Revision as of 09:57, 17 April 2020
This page describes how to set up and use the GURaaS logging plugin for unity.
installing the plugin
- Download the plugin unity asset TODO: download link.
- Import the plugin into unity (Assets -> Import Package -> Custom Package...).
- Your project should now have the following additional assets:
- Select the GLogConfig asset and set the Game Unique Id to the Id assigned to the game on the GURaaS portal.
- The plugin is now set up and ready to use!
Your first log